Kyle McDonald, Zach Lieberman, Theo Watson & Daito Manabe


The Janus Machine

Sitting in a chair opposite the scanner, the viewer is bathed in light and the system scans his or her profile in 3D. This portrait captures the visitor's face and compares it with a portrait produced earlier. This comparison creates a silhouette of the captured form, and encourages a search for similar portraits. The Janus Machine (its name refers to the Roman god of duality) is an entertaining look at relationships with other people based on light, and encourages exploration of these similarities.

Kyle McDonald works with sounds and codes, exploring translation, contextualization, and similarity. With a background in philosophy and computer science, he strives to integrate intricate processes and structures with accessible, playful realizations that often have a do-it-yourself, open source aesthetic.

Theo Watson is an artist, designer and experimenter whose work is born out of the curiosity and excitement of designing experiences that come alive and invite people to play. Watson's work ranges from creating new tools for artistic expression, experimental musical systems, to immersive environments with full-body interaction. Watson works together with Zachary Lieberman and Arturo Castro on openFrameworks, which is an open source library for writing creative code in C++.

Zach Lieberman is an artist with a simple goal: he wants you surprised. His work uses technology in a playful way to break down the fragile boundary between the visible and the invisible. Augmenting the body’s ability to communicate has always been at the core of Lieberman’s work.

Working across different fields including art, design and research, Daito Manabe has approached and redefined existing media and technologies from their own unique angles. Instead of using technologies to achieve an ever “higher-resolution” illusionistic reality, his works aim at rediscovering the beauty of transient events through careful observations and exploration of the basic properties of body, computer and computer programming.